Friday, December 12, 2008

Mirror's Edge Unsung Hero of 2008


It's been a while, I know you all miss me. Well this is probably late news for anyone who cares but I'm going to discuss Mirror's Edge. I'm going to sift through the lies it should not have received and cooperate shilling it should have received.

So what is Mirror's Edge? I assume you don't know because the sales of this game were abysmal. Mirror's Edge is a game where you are a hot Asian chick with monkey like acrobatic skills who can maneuver herself around just about any terrain (preferably 21st century colorless architecture) by means of leaping, ducking, diving, rolling, and of course running. As a game, this is just about as cool an idea as you can get. It is at its very basic a first person platformer. So why didn't it sell well you ask? There are probably a few reasons I'll touch on later, but first I'm going to tell you why it should have sold well.

Mirror's Edge spans 10 levels of heart wrenching, death defying leaps and chase sequences. A game that introduces itself as one where you run away from the police while delivering sensitive materials quickly (in the second level mind you) boils down to uncovering some fiendish government plot involving your sister. So it's up to you to save her!

Okay the plot is a mess, but for anyone who touched the demo knows what is enjoyable about the game. That simply is the running mechanics. You can scale the city scape in nearly limitless ways, and try your best to keep a fast pace going. Keeping a fast pace is why it was snubbed by many reviewers. While it is possible to play through these levels without stopping much or at all, the first play through will often leave you lost and confused for what happens next. This can be frustrating but any gaming perfectionist (not someone wanting to whiz through the game just to review it) understands that it will take patience to do well and map out quick destinations. So how can I fault the game for adding puzzle elements? I can't.

Outside of the main quest are the time trials and speed runs. One mode lets you try and race through one of the 10 levels and the other gives you tiny portions to see how fast you can go through them. This is where the game really shines, as it challenges you specifically to find the fastest routes. If you're not into getting better times and improving through practice this is not the game for you, clearly.

On to the most complained about aspect of the game, the combat. Not too sure what the issue is as there is no point in the game where it forces you to fight anything. In fact it's always more beneficial not to fight. But to speak of the system for a moment in no instance did I feel it was poor in any way. Personally, it feels broken for how easy it is. Every enemy I came across I would run up to him do a slide low kick to the groin and proceed to finish him off. From there weapons can be acquired if you want them and then shoot to death the rest of the enemies. The only time where combat is difficult is if you decide to fist fight one of those SWAT members with a mini-gun. Generally speaking that's just a bad idea anyway so I can't blame the developers for judging that if one should fight someone with a mini-gun then that person should die a horrible death.

So what I'm trying to say is, play Mirror's Edge!

"A leap of faith is retarded, there's spikes at the bottom."

Tuesday, September 09, 2008

PC Gamer?

So I think I may have a problem. I think I'm becoming a PC gamer! *crowd gasp!* Yeah, I know what you're all thinking, I cannot be saved and I cannot be spared the torment of hours upon hours of tweaking, modding, hacking, upgrading, patching, threading, *gasp wheeze.* Truly, these torturous tortures are my fate, and alas, I am not strong enough to resist the thorough lashings of it all.

Honestly though, I am enamored by the PC gaming world. How does it put up with itself? Sure, I'm a lightweight only about 2 years of full fledged PC gaming experience (more if you count the dark years of Diablo II) and wonder why anyone deals with the idea that they won't be playing a new game at its optimum level out of the box, ever. I have had problems with just about every PC game I have ever bought, from Gears of War's save files deleting on their own, to Bioshock having no sound, to the worst problems in Knights of the Old Republic 2 having every PC game problem imaginable.

But you know what? I revel in these problems. I spend hours searching forums for solutions, chatting with others on what works and what doesn't. Searching newegg for the latest and greatest PC parts. Learning what makes a PC tick. Overclocking faq's and FRAPS programs abound! Honestly, I get bored with a PC game now if I've solved how to get it to run. It's kinda sad really. Or maybe it's like working on a used car and getting it to hum just the way you like it.

I am here to help my fellow man though. Below I have a list of the top ten signs you are becoming a PC gamer.

1. You wave your hand in front of your face trying to determine how many frames per second it's going.
2. When opening a bag of marshmellows you wonder to yourself just how far you have to go to make the inside of your computer optimal for making smores.
3. You think the Matrix has you.
4. Things aren't going right so you believe you have to create more men to mine crystals.
5. Honestly believing that sleeping is a form of putting your brain in hibernate mode.
6. First person shooters rarely show your feet, and never show your midsection, you freak out every time you see your sternum.
7. Looking at your shadow, you wonder what shader effects are turned on and what more could be done.
8. Why doesn't grass appear out of nowhere as you walk?
9. You accidentally play a graphics card in a Yu-gi-oh! match.
10. Worst of all, you start buying PC games just to see how well your system can run it.

My friends, if you have any of the above problems please go to your nearest Gamestop and buy a console game, you'll be glad you did. It works right away, always. You'll spend more time playing it than tweaking it, unless you're a tard and put the disc in upside-down.

*A 250ww power supply is not enough to sustain a Nivida 8600GT graphics card, lesson learned*

Thursday, September 04, 2008

Game I would like to see (1)


Politics: The Sweet Science

Into politics? Love and hate them? Want to see your favorite politicians duke it out? Well look no further than Politics: The Sweet Science.

Game play for Politics: The Sweet Science goes like so. As many Americans know our politicians like to spat at each other with words, not fists. Politics: The Sweet Science will pay homage to that ideal. Simply put the game play is a blend of ‘speed’ and ‘scrabble’. Two players enter their politician and are given a health bar and seven letters. As fast as they can they must come up with words. The longer the word the more damage is inflicted on the opponent. Obviously as you make words you are given more letters. First politician to string together the most words and eliminate the other politician wins. It will take roughly 20 four letter words to down an opponent.

Sounds simple right? Well of course there are bonuses and combos that can be done. Let’s list them.

1. Combos are allotted if you create 2 or more words before the opponent can come up with 1 word. This gives you a health bonus depending on the size of the words strung together.

2. Just like in scrabble word bonuses are in effect. Different from scrabble though, certain letters are assigned to double and triple word scores instead of spaces (since there are none).

3. Each politician has their own Political Power which can only be used once per fight. For instance, one can slow the speed of the opponent; one has gradual heal and so on.

4. Creating a word that does not exist will actually damage yourself that amount, so spelling counts!

Animation: The top portion of the screen will handle all the animation of the politicians battling it out. The bottom will have your letters, and the middle of the screen is where you place your letters to confirm a word. Far left and far right will have your health bar listed vertically along with your Political Power.

Game Modes: Regular VS mode, Online VS mode, Rise to the White House which is the single player campaign in which you ‘debeat’ other politicians for political supremacy, and Filibuster which is a survival mode essentially seeing how long you can last against an infinite amount of politicians.

This game should be fast paced and hectic fun despite the relatively boring context.

*I have a bad feeling about this*

SPoor!


Ok, the game isn't out and I haven't played it. But reading early reviews of the game has reassured my initial impressions of the game. Through all its charm and intricacy Spore gives us routinely simplistic game play elements not meant for your average gamer, and certainly not your average PC gamer.

Spore may have creativity in spades but what it appears to lack judging from early reviews is game play elements worth its salt. Starting off as bacteria Spore is at its simplest (which should come as no surprise) as you set out running away from larger bacteria and eating smaller ones to then get out of the primordial soup.

From here you reach land and interact with other species really just trying to keep things level. With only one or two game play options talking and eating Spore continues to be simple.

You then get to the tribal stage where your new goal is to ally or destroy other tribes around you. This is RTS at its most basic with only one resource to gather and two options of ally or attack. Snore!

The games next stage is the civilization stage which, really is just another way of saying tribal stage with a prettier city-scape.

Lastly, you reach the space stage where you can travel to distant galaxies destroying or creating where you see fit. Your only real options here are terrifying a planet, taking it over, or inhabiting it freely, or destroying it. This last stage is what I predicted to be the most boring of all, but actually gives you the most options other than the creature creator of course. But my hopes overall were destroyed when I learned this was not an online experience.

When I first heard that we could travel to other planets I thought we'd be interacting with other online users at the same time. I couldn't have been more wrong. The other creatures that inhabit these planets are ones that are downloaded in the Spore system or ones that are pre-made. So essentially you're still dealing with the computer AI.

So that's it. The game completes here and then you are given the option to start over at any of the stages mentioned above. Bacteria, harvest?, Tribal, Civilization, and Space.

Spore appears to be exactly what I thought it would be. The charm in it is how well the creature designer works, and then you essentially get to watch your little dude walk around and do stuff for a while. Not really a game by any standard in my mind. Not really entertaining either. The limited options this game gives the user screams 'casual gamer.'

*Evolve this @#$%!*

Tuesday, September 02, 2008

Star Wars: Force Unleashed (demo) a Porter Perspective

Yay, another Star Wars game! After the countless awful games that Lucas Arts has thrown at us since Rouge Squadron III: Rebel Garbage we get another potential box with "Star Wars" labeled on it to add to our 'Tower of Useless Fanboy cash-ins.' And please don't email me with a better title for our tower, I like em' long and juicy.

However, if things go the way of this demo...*insert cliche'd Star Wars gushy praiseful phrase here*

The demo beings with a riviting cutscene with Darth Faker (voice isn't actually James Earl Jones) telling his never before mentioned apprentice how he should go about vanquishing the remaining Jedi that Vader was too mutilated (Obi beat down yall!) to take down. He also encourages him to kill off all things that may bear witness to the coming onslaught. As far as covert Jedi missions go, Vader sure didn't plan things well. I mean I can understand not wanting anyone to know you have an apprentice who wields the power of 1,000 mighty vagabonds (we'll get to that) but to send him to highly populated empireal complexes that apparently harbors a Jedi Vader missed just seems a tad....lazy?

Anyway, plot descrepecies aside letting us slay stormtroopers whether forced or not I guess isn't a bad thing. To get to the game, you control the apprentice who despite his odd if even mentally retarted way of holding a lightsabre is perhaps more powerful that Goku in Dragon Ball Z. Don't get me wrong, the way he holds the lightsabre is COOL but realistically borderline retarded and makes me wonder why Darth Vader didn't force bitch slap him for that filthy habit in Young Sith Training class.

Despite this, as the apprentice you can force bitch slap everyone with varing powers right from the get go. The basics are there, force pull, push, force explode? and force lightning. As far as I played it everything felt smooth as butter with minor annoyances. The lock on system concerning what you want to lift is obviously lacking. But actually thinking about it I can't think how they could improve it other than freezing the game in a super bullet time and letting you select any item you see to then start the action up again. It really isn't all bad and what you end up force holding can come into use on the fly whether you meant for it to or not. Force lightning is probably by far the easist to use since you just press it and things die.

The lightsabre portions are also free and easy. You won't find an inordinate of amount of combos like you would in Devil May Cry or God of War, but it's still fun none the less and I don't see it getting too stale since you combine force powers with 70% of what you're doing anyway.

The demo has you going down hallway after hallway killing off stormtroopers and slamming things into this or that. There weren't any puzzle elements to speak of unless you count using the force to unlock a door by moving the joysticks up and down as the game TELLS you to do so.

And the demo wraps up with you fighting a chicken walker (reference understood by Star Wars fans, if you don't get it then serves you right for reading something about Star Wars!). This battle is rather lackluster as you spam lighting and lightsabre at it until its hitpoints reach a certian amount to which you then "Simon says" your way to victory. By that I mean if you've played God of War it's the same thing where a button displays and you react by pressing it when prompted to see a pretty attack that you would otherwise be too stupid to do if the developers gave you the button sequence to do it normally....feel the force of my disdain!

The major flaw I see in the game so far stem from the enemies mainly. I've heard a lot of flack about the controls but I really didn't have that problem. The enemies on the other hand are extremely stupid, though maybe on purpose paying homage to stormtrooper I.Q's everywhere. Never the less, I was annoyed at how simplistic they were. They stand in one spot shooting at you awating you to either throw something at them or stab them relentlessly. They don't seem to work together or come up with uniqe ideas of dealing with a demi-god, but still I would have liked to see something more here.

Conclusion: I'll probably buy it.

*may the force be kickin' it real dawg, peace!*

Forgot this Existed


So I'm thumbing through google under the search of 'Acefondu' because I am indeed that vain, and stumble across this little ditty of a website. Yes I am indeed aware that I am associated with Start Button News no matter how zealously I deny the claims. Google generously links me to the one and only post I have sent to this relatively barren wasteland of a blog submitted back in 2006. How fortuitous for me that I have now discovered a way to mitigate my boredom by wielding the might of the 26 letter alphabet (checks to ensure Cuba hasn't added that sensual 27th letter....good).

So without further ado or do-do if you're 5 years old, I shall type up a review of the Star Wars: Forced Unleashed demo and a few other things if I have time.

*search 'acefondu' on google. You'll get 10 pages of my gaming insights on various websites, you know better ones than this...haha.*

Saturday, August 30, 2008

Damn you Lincoln! I mean KEITH!

I'll get you for this, Keith... I'll get you for this...

Friday, August 29, 2008

Watch Out Favre!


It looks like EA has decided to find another loop hole with their Madden cover athlete. Apparently finding retiring Pro Footballers did not help, now they are turning to co-host of the Start Button News podcast Kyle Fulton.

Roster updates will be showing up on the 360 and ps3 shortly...

Monday, August 18, 2008

Madden 2009 Review

This is year twenty for the Madden franchise, and while many people consider each new edition as just a $60 roster update, this game is more than just a roster update.

Now there was a big to-do about the cover athlete Brett Favre, and if you listen to the podcast you should be up to date with the latest on him. Since he was traded to the New York Jets, this prompted EA to create a new cover with Favre in a Jets uniform available for you to download an print off.

Now one of the new "features" to this year's edition is the ability to rewind. Basically this gives you a do over, and in single player having it once is alright, but having it as unlimited has proven to be not only cheap, but also the only way the Lions can make it to the Super Bowl. Now if you happen to be playing against a friend...TURN IT OFF BEFORE YOU START!!!! This is the worst feature to be allowed in multi-player. I can force a fumble or an INT but with a tap of the button it brings the play back for a do over. After the second game of trying this feature, my friend and I agreeded to no use this ever again in multiplayer.

The graphics look great, there is always a improvement over the previous year's installment. However, and this is nitpicking on my part, but at the begining of the game when they show the stadium that the game is going to be played. Now being from Detroit, I know the area around Ford Field. I am really dissapointed on how horrible the stadium look and the fact that they have the wrong building in the skyline. More so that they have the buildings in the wrong locations.

This is a nice an full game, but it gets old kinda quick. Maybe Madden 2010 will be better... but without having any compition, I have my doubts.

7 out of 10

Saturday, August 02, 2008

*yawn* Is it time to come back?

This is the first blog post in over a year, and what a year it has been. Kyle and Porter both bought PS3's. I myself found my 360 starting to go on the blink. I have also graduated college, which is most of the reason there has been so little content coming from the Start Button Crew.

But dry your eyes mate! New material is here. Already we have two audio podcasts and more just waiting to be recorded. Go check them out one of two ways

1. http://startbuttonnews.podomatic.com

2. Go to the iTunes store, and search for "Start Button News"

Go do it now.... We will wait for you!

--Keith Dotson

Wednesday, July 18, 2007

Sony's E3 Showing

Kyle, Porter, and Marie, talked the most about the Sony Press Conference.

Editorial By Keith - Sony, Sony, Sony.....I don't want to type out my thoughts on what your doing with the PS3 and the PSP.

So I will post this video I found....

Microsoft E3 Reactions

So Microsoft showed us what it had to offer at E3. To tell you the truth, they had a good showing.





Editorial From Keith: Microsoft did something that was great this E3, and I am not talking about no more tattoos. I am talking about having every game they showed at their press conference being released by the end of 2007. That's five and a half months for a lot of games to come out.

Now I say the the summery to the conference was put simply "Hi, we're Microsoft. The Wii is outselling us, so we are going to put put a ton of sequels, and these games that you loved for the 360...they are going to the PC. Thanks for coming!" They have good games coming out, but besides Mass Effect, and Bioshock, what is there that is original to look forward to? Microsoft is doing well in the market (that is if you exclude Japan), and they have gone almost 2 years without a price drop. Something that is unheard of...(unless you're Sony, trying to get rid of your 60GB's to make way for the still 600 dollar 80GB). I always thought that the 360 and the Wii would be duking it out for first place,and I was right. The 360 has a strong holiday season to look forward to. Expect me to be in front of my TV the day Halo 3 launches.

Happy Birthday Start Button!

Let's all wish Start Button News a happy birthday. Exactly one year ago today we posted our first video. It's true, we haven't had very many updates since, but we here at Start Button would like to think that the ones we HAVE had have been quality.

Tuesday, July 17, 2007

Nintendo E3 Reactions

Hello Start Button Viewers

This is the first of three videos coming out this week. We tell you our reactions to the Nintendo Press Conference at the E3 Media Summit.



Editorial From Keith: Nintendo pulled off a big win last year at E3. This year was about keeping the momentum and moving forward. I think they did not achieve that. Not failed per say, but their showing was a bit cautious and lackluster.

I am not saying that Nintendo had no reason to be cautious, in fact they had every reason. The Wii is poised to take over the 360 as leading console of this generation. I feel that they were overly cautious. They only gave out four announcements that I consider to be big.

1. Super Smash Brothers Brawl is going to be released December 3rd.
2. Super Mario Galaxy is going to be released November 12th
3. Wii Mario Kart 1st Quarter 2008
4. Wii Fit.

Nintendo could have done so much more. They have an arsenal that could put them over the top. Games that we know are (or were) in development. The games I was looking forward to was Disaster: Day of Crisis, Project H.A.M.M.E.R., Animal Crossing, and Wii Music. We know from last year these were in development. Nintendo even stated that these were there big games in there 2007 lineup. Yet one look at the press site for Nintendo tells a tragic story. Project H.A.M.M.E.R. and Disaster: Day of Crisis, titles that had entries on the press site no longer there. Reports are coming in the Project H.A.M.M.E.R.'s development is on hold and Disaster: Day of Crisis's development is coming along and is "looking very good".

So I am hoping that one day soon I will get to play all of these games. Until then, I will still play my Wii Sports, wondering of the games that are yet to be.

Friday, July 13, 2007

Awwwww, here it goes...

I have returned to you, my minions. Check back soon for our various reactions to E3, or, as i like to call it, "Gee, isn't Sony cute? Look at them try" day.

Monday, July 09, 2007

Sony Drops The Price...

The headline for the news today "should" read 'Playstation 3 finally drops the price' or even 'After 234 days, Sony does something right'. Whatever the headline turns out to be, it still is the same news. Sony drops the price of the PS3 by one hundred bucks. This ends the week of rumors that swirled around this.

The price drop and the announcement of an 80GB PS3 bundled with Motostorm, came days before the E3 Press Summit. The 80GB bundle will be arriving sometime in August at the price point of $599.


So what does this do for Sony? Besides creating media buzz, it's a step in the right direction. A step in a long journey, but a step nonetheless. Yet it will not surprise me if even the bundle does not come with an HDMI cable.

Now if the PS3 comes with a few more exclusive games, it might be worth the $499. For those that are going to comment that it is a cheaper Blu-Ray player. I will agree with you. It is. Personally I am not going to shell out $499 just to play Russian Roulette with disc formats.

This E3 is important for Sony. There is no denying that. Given the news that came out from GDC, I feel Sony might have something still up their sleeve. What they need is something the gain ground in sales. With Sony being roughly 8 million units behind the 360 and roughly 5 million units behind the Wii, there has to be something Sony can do to convince people to buy a PS3.

The E3 Media and Business Summit takes place July 11th-13th in Santa Monica, CA.

Thursday, July 05, 2007

The Internets made me do it!

So, I am surfing around on Youtube, looking at new comments and such. When I see in the related videos this..........



I died laughing. Hope you enjoy. I will be filming more stuff next week for the show.

--Keith

Monday, July 02, 2007

My Milkshake Brought Jack Thompson To The Yard....



Kyle explains how he brought Jack Thompson to the yard. It really is a great story. I remember when Kyle first called me to tell me of this. I was one who told him that Jack Thompson would not respond nicely. Kyle was really being sincere with the e-mail. Below is the transcript of the e-mails.


From: Kyle Fulton
To: Jack Thompson
Sent: Tuesday, February 27, 2007 5:53 PM

Dear Mr. Thompson,
I suppose that there's no real point in beating around the bush. I am a twenty year old gamer who has played everything from the original Pong all the way to the ever-controversial Grand Theft Auto : San Andreas. Many people I know have come to be quite angry at you for your statements about games in general, and, more specifically, games of a violent nature. I realized, however, that getting angry doesn't get anything accomplished. I decided that, instead, it would probably be a better course of action to simply write you a polite e-mail.
The goal of this e-mail is not to make you change your mind, or stop doing what it is you feel you must. It is, instead, simply to give you the gamer's side of the story in a clear, polite manner. Now, if you have read this far, I suppose I can hope that you will read the rest as well, so I will continue to my point.
Many times I have listened to your opinion on the matter, and I respect it as your opinion. This is mine.
Quite simply, it is my thought that although violence may be inspired by some games, the games themselves are not at fault, or the cause. I believe that the minds of the people and children who commit violent acts are otherwise predisposed towards violence. I am a non-violent person, therefore, I do not commit violence. No amount of playing violent video games will ever change that. In fact, if anything, I find playing Grand Theft Auto and the like to be quite a way to release stress. It is a sort of catharsis. Sometimes it's fun and relieving to fight and destroy. These are urges as old as humanity itself. The difference to me is that in our day and age, we have simulated, non-living things to take the urges out on. Simply, I would greatly prefer that my children, when I have them, fight imaginary people than get into real life fights.
The fault lies not with the games, but with either those who commit the violence themselves, or those who, while raising them, never taught them the difference between real or make-believe. My parents did a very good job. I know that if I harm someone in reality, there will be dire consequences, just as sure as I know that video games aren't reality. When someone kills a person, and claims the government made him do it, we lock him in an asylum. We don't attack the government. But when someone kills a person and says the games made him do it, we attack the games. This isn't right. It is simply the sick mind of a violent person twisting to a different thing to blame.
It is the way of our society to blame everything and anything we can for our wrongdoing except ourselves. I feel that it is time this stops. If there were no violent games, then we'd be discussing violent movies right now, and if there were no violent movies, it would be books. As long as we live, we will find SOMETHING to blame.
Thank you for taking the time to read this. I hope you have found my thoughts to be well-put and polite. I look forward greatly to your reply.
Sincerely,
Kyle Fulton

From: Jack Thompson
To: Kyle Fulton
Sent: Tue, 27 Feb 2007 6:55 PM
Subject: Re:

I'm not interested in your opinion. I have experts who have testified before Congress as to the harm of these games. They have facts. You have nothing but bias. Don't bother me again.

From: Kyle Fulton
To: Jack Thompson
Sent: Tue, 27 Feb 2007 7:20 PM
Subject: Re:

Dear Mr. Thompson,
In case you missed the purpose of my original letter, my thought behind it was that I believed that you had been treated unfairly in the past. I felt that, though I disagreed with you, your opinion was to be respected nonetheless, and had hoped to discuss the matter with you intelligently. Even now, after your rather short, and, I must confess rude, response, I believe in your right to say anything you wish.
I will choose to believe that you had a bad day or something today, rather than believe that anyone could be so outright rude to someone who is giving them every bit of respect they deserve.
You see, everyone who knew I was sending you this e-mail insisted that you'd respond in essentially the manner that you have. "No," I said. "I'm sure he's a reasonable man who will see my attempt to hold an actual conversation, rather than insult him, as most gamers have." I can honestly say I have rarely been more upset to be proven wrong.
I thought perhaps, even if you so coldly disregarded my opinion, you would at least give me the respect of common courtesy. Though I could go on at some length about manners at this point, I'll choose not to, as I'm sure you are a busy man. Once again, thank you for taking the time to read my letter, even if you didn't really pay attention.
As a small note, however, perhaps your generally disdainful attitude towards the people you claim to be trying to save from the games is part of why they are typically so rude to you.
Sincerely,
Kyle Fulton

From: Jack Thompson
To: Kyle Fulton
Sent: Tue, 27 Feb 2007 8:14 PM
Subject: Re:

I told you to stop bothering me. One more email, and I will have you prosecuted, you jerk.

From: Kyle Fulton
To: Jack Thompson

Sent: Tue, 27 Feb 2007 8:22 PM
Subject: Re:

Dear Mr. Thompson,
I sincerely doubt that there is anything illegal or prosecutable in my actions. I have given you nothing but respect. If you don't like my e-mails, it is simple enough for you to block my address. I do think you need to seriously reconsider the way you treat the general public if you ever hope to execute the changes you desire.
As usual, thank you for your time.
Sincerely,
Kyle Fulton

Given that it has been 4 months from the e-mails we doubt any action was taken, or even will be taken.

The video has been up for a few days, and we have gotten some comments on YouTube. Some have really good points.

TKnHappyNess (8 hours ago)
Jack should realize that parents are responsible for what their kids do. Yesterday I went to Wal-Mart, and some kid clearly under 17 wanted his dad to get him Dead Rising for his b-day. The father read the M rating, and the kid was denied. If you can have responsible parents like him, there'd be less and less "violent kids". I'd investigate domestic abuse first long before the games.

I really agree with TK, but apparently all we have is "Bias". Thanks for watching and keep the comments coming.

I will be posting more material next week. I am also going to film more in the next two weeks. It really feels good to get back in the swing of things.

Until next time,

--Keith Dotson

Thursday, June 28, 2007

We're Back!

...It's been a while viewers. All three of us have been busy, but I am here to tell you that Start Button News is back. Instead of doing big episodes, we are going to put the individual segments online. To start we have Porter's review of Super Paper Mario and Virtua Fighter 5.

You may notice our new opening. I personally think it looks better.



Just in case you missed it, we put up a brand new blooper reel.



So, we are back. Our next post will be tomorrow. Entitled "My Milkshake Brought Jack Thompson To The Yard".

Until then, Laterz.

--Keith

Monday, December 04, 2006

Catch Kyle!

Hey there SBN viewers. Everyone knows and loves our co-host Kyle Fulton. Some cannot get enough of him. We are here to feed your addiction.

How, you might ask? Kyle is going to be interviewed on RIFF2 the local radio station;s HD channel. He is going to be on The Loading Zone, today at 10:00 p.m. Listen and enjoy.

For the show. Episode Three will be up by Saturday. Episode 4 will be up by the end of the month. That is all I can say for now. There might be a year end episode. Keep your fingers crossed.

Until later, Your Pal,

Keith Dotson